Here's a brief compilation of all the animations i've made in the first half of this semester for the project "Panique en forêt". I really had fun implementing those animations into Unreal Engine by playing and experimenting with all the different options the animation blueprint could do. All the animation were made in Autodesk Maya and exported to Unreal. Enjoy! :)
Click here to download the game! : https://uqac.itch.io/panique-en-fort
Huge thanks to my team and friends, who helped me out on this project!
Character Models by: Daphnée Perron (Main Character + NPC) https://www.artstation.com/xiel
and Daphnée Peloquin (Fire Golem) https://www.artstation.com/daphneepeloquin
Rigging by: Thomas Trang https://www.artstation.com/thomas-xyz
NPC - Idle Animation
NPC - Yellow Talk Animation
NPC - Orange Talk Animation
NPC - Red Talk Animation
Main Character - Cloth Simulation
Main Character - Lantern Physic Constraint
Camera Animation - Tutorial
Camera Animation - Zone01
Game Trailer